Jan 22, 2008, 04:09 PM // 16:09
|
#141
|
Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
|
Grind Titles
Grind titles
grind titles
|
|
|
Jan 22, 2008, 04:17 PM // 16:17
|
#142
|
Ascalonian Squire
Join Date: Dec 2006
Location: Mad Town
Guild: Nice Insides [nice]
Profession: Mo/
|
1) Not being able to change my character's appearance (why not at least able to get my characters a haircut once in a while?)
2) Loot scaling.
3) PVP skill changes affect PVE skills. So many things that have been taken away from PVE 'cause of this. Why should PVE people suffer because of some abused skills in PVP? Just really uncool.
|
|
|
Jan 22, 2008, 04:38 PM // 16:38
|
#143
|
Frost Gate Guardian
Join Date: Sep 2006
Location: Dallas, TX
Guild: The Blood Spikers
Profession: N/Mo
|
1. Allowing Fan Sites to be made.
2. BMP marketing and sell crapshoots.
3. Hall Of Monuments and all of it's problems and short comings.
|
|
|
Jan 22, 2008, 04:45 PM // 16:45
|
#144
|
Lion's Arch Merchant
|
1: PvE Skills
2: Greens
3: Heroes
|
|
|
Jan 22, 2008, 04:54 PM // 16:54
|
#145
|
Krytan Explorer
Join Date: Nov 2006
Location: England
Guild: Curse of the grail [Cotg]
Profession: W/
|
1) hom - just does not compute, promised so much, but just does not deliver.
2) Factions - not so much of a bad game, but it was just boring.
3) loot scaling.
|
|
|
Jan 22, 2008, 04:57 PM // 16:57
|
#146
|
Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
|
- PvE skills / consumables
- Inscriptions
- Dumbing down of PvE to C+Space.
|
|
|
Jan 22, 2008, 05:27 PM // 17:27
|
#147
|
Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
|
1. Wait time for AB
2. "randomizer" in RA
3. Guild Parking
|
|
|
Jan 22, 2008, 05:35 PM // 17:35
|
#148
|
Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
|
1. Displayable titles, especially HA slash Rank.
2. Party Search, versus a full blown trading system.
3. Applying changes retroactively (i.e. to "nerfed" items).
|
|
|
Jan 22, 2008, 06:02 PM // 18:02
|
#149
|
Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
|
Mini Pets
Hundreds of Greens, so they are no longer rares
Hero's, it's a single player game now
|
|
|
Jan 22, 2008, 07:02 PM // 19:02
|
#150
|
Krytan Explorer
|
1) Everything done (supposedly) to combat bots (AI scatter from November '05 to present & loot scaling top the list)
2) no auction house/trade mechanism
3) all the gd maze maps (with the ugly slums of Cantha #1 on that list, but by no means the only one)
Skill "balances" that amount to "this skill is good so nerf it until it sucks, that skill is mediocre leave it alone, that skill sucks make it almost mediocre" should also be on the list.
|
|
|
Jan 22, 2008, 07:19 PM // 19:19
|
#151
|
Academy Page
Join Date: Jun 2007
Location: Finland, Vantaa
Guild: Sasquatch Squad [LAME]
Profession: Rt/
|
1. Adding heros and leaving the "play with your friends" concept behind. Yes, people were way more friendly those days.
2. Loot Scaling. (Still I HATE it!)
3. Nerffing everything instead of balancing (nothing personal Izzy)
|
|
|
Jan 22, 2008, 07:22 PM // 19:22
|
#152
|
Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
|
1) Loot scaling
2) Dishonorable/report system
3) HM, you get bad drops, NM, you get worst drops
|
|
|
Jan 22, 2008, 07:29 PM // 19:29
|
#153
|
Grotto Attendant
|
Quote:
Originally Posted by Redfeather1975
There are at least 4 people responsible for skill changes.
|
This runs contrary to everything else I have ever heard about who's responsible for these atrocities. It's a moot point though; regardless of whether one person or four people are responsible for the skill balances, the fact remains that the skill balances are very poorly done. If anything, I'm more disturbed by the possibility that some of these awful balances could have made it past four different people without anyone realizing how awful they were.
Quote:
Originally Posted by 4thVariety
2. titles based on timeconsuming repetition of content rather than complete coverage of content (e.g. rather have people grind factions than introduce an "all regular quests title")
|
An "all regular quests title"? WHAT A GREAT IDEA! As long as they made sure to exclude starting-continent-specific quests and count alternate quests as just 1 point together, getting this title would be great fun!
|
|
|
Jan 22, 2008, 07:33 PM // 19:33
|
#154
|
Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
|
- released factions
- released nightfall
- failed to realise GW could've actually gone somewhere besides a pve title scrubfest.
(failed aTs should be up there somewhere as well, lack of WC)
|
|
|
Jan 22, 2008, 07:45 PM // 19:45
|
#155
|
Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
|
1. Creating 2 differend games: PvP and PvE.
2. Dividing PvE content in 'common' area's and 'Elite' Area's - making it impossible for causual players to access all content.
3. The poverty economy, based on anti grind codes and a low rewards system.
|
|
|
Jan 22, 2008, 07:56 PM // 19:56
|
#156
|
Frost Gate Guardian
Join Date: Sep 2006
Location: Dallas, TX
Guild: The Blood Spikers
Profession: N/Mo
|
Quote:
Originally Posted by Pandora's box
3. The poverty economy, based on anti grind codes and a low rewards system.
|
/signed for great justice.
|
|
|
Jan 22, 2008, 08:34 PM // 20:34
|
#157
|
Forge Runner
Join Date: Dec 2006
Profession: D/
|
1. Time > skill
2. Time > skill
3. Skill balances (yes, every single 1)
|
|
|
Jan 22, 2008, 08:46 PM // 20:46
|
#158
|
Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
|
Notice that every other post has said "Loot Scaling" ? As said earlier...now we have /report we should kill loot scaling. The bots make money anyway..
Tbh Someone should make a signable petition to send to Anet to remove scaling.. (probably been done already >_>)
I bet we could hit well over 3/4's of the users on these forums signatures.
|
|
|
Jan 22, 2008, 08:58 PM // 20:58
|
#160
|
Krytan Explorer
Join Date: Jan 2007
Location: Michigan
Guild: Blades of Burning Shadows [GoDT]
Profession: R/
|
1. Greens (Useless, just keep the few with unique skins such as Urgoz Longbow, Drago Flatbow, etc. most people use perfectly modded golds for even their heroes nowadays...)
2. Titles/PvE Skills (Though they are the only thing keeping so many people sticking to GW, there could have been vastly better options...)
3.Of course, lets not forget about this update and anything else following it... -_- http://gw.gamewikis.org/wiki/Game_updates/20051110
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:25 AM // 08:25.
|